[100% Off] Complete Unity3D Game Development fundamentals from Beginner Udemy Coupon
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World number one free-to-use game development tool “Unity 3D” is a fantastic tool for making Video Games, 3D Applications, Architectural and much more in variety of platforms like PS3, PS4, Windows, Web, Android, iOS etc..
In this course, I will start very simple and no such prior experience of any coding or Unity is required. I will cover each and every basic, and important concepts step by step by building chunks of game’s modules, which gives you confidence to create your own 3D games in Unity Engine.
I will also use different approaches so that you can learn how to create different game modules in different ways. I will also tell and solve the issues, bugs and problems encountered during game development in Unity.
I’m using Unity 2017.2 version, but the course is also fully compatible with the newer and some older versions of Unity, but its recomended to use Unity version above 5.4.
You don’t need paid version to get started. All you need is Unity 2017.2 Personal Edition that is free to download.
Even if you have nothing installed, then don’t worry, I will also teach you how to get started from downloading, installing and environment setup phase. Regular Internet connection is needed during environment setup section.
It is sometimes little bit complicated for those who haven’t use any 3D tools, any game engine, or those who have no knowledge about programming, But I have made this course step by step and very easy to understand for everyone. I will guide you from very first start of Unity principles and C# programming, so no worry for unexperienced programmers or game developers.
Whats good about this course:
Covering in very simple way.
You will learn every basic and important areas of Unity Game Development.
You will be able to develop your own 3D games.
You will feel confidence to apply for Job as Junior Unity Game Developer.
No big gaps or time wasting
No repeated contents
No irrelevant silence gaps in lectures
What will not be cover in this course:
Some 2D games related aspects (because this course is specially for 3D)
Complex programming (because this course is for absolute Beginners)
Particle Effects (because this is not the part of this course)
Advance concepts like Occlusion Culling, Complex AI, BlendTrees. (because these are advance concepts)
Editor’s plugins (because this course is for absolute Beginners and targeted to 3D game developement)
Physics engine modification (because this course is for absolute Beginners)
Instructors: Ammar Khan