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Launch your MVP in just few hours using Bubble Framework. No Prior coding knowledge required
Welcome to the "Beginner’s Guide to bubble: Create Webapps without code” Course where you will learn how to build fully functional apps without coding. Do you have an idea for an app? But you're not a software developer, and you don't know how to code?
I had the same problem as you until I discovered this incredible tool called Bubble. Bubble is a revolutionary visual programming platform that enables people with absolutely no technical background to build complete web or mobile applications without code using drag and drop and workflows. This free course is an intro into using Bubble to build your app. It will teach you how to approach development mentally and technically. If you are serious about building an app, start with this course and build the foundational knowledge you need to turn your app idea into reality.
No previous coding or development knowledge required.
A free registered account with Bubble.
An open mind and the willingness to learn.
This course is for all types of learners, students, peers.
Who is this Course for?
For students and working professionals
Designers interested in making their work come alive
Development beginners who seek to understand SaaS startups
Anyone wanting to get into the rapidly-growing world of startups
Entrepreneurs who want to build the next big thing
Investors looking to quickly validate concepts
Why would you take it?
There is nothing like the feeling that you can build anything. If you have ever felt overwhelmed about learning web development and don't have too much time to invest in learning, then this course will convince you that is very possible to take your ideas and make them into realities.
How much time?
Not much at all. The platform you will be using makes it easy not only for us to explain to you what things to consider when developing a startup, but also for you to pick things up and get going entirely on your own.
What you’ll learn?
Developing with Bubble
Structuring Data for Production
Designing Interfaces and Experiences
Architecting User Flows
Deploying to the World